GDG Factions Manager
Framework for Unity to easily manage factions in a game.
Public Member Functions | List of all members
FactionCommand Interface Reference

Interface for all Factions Commands. More...

Inheritance diagram for FactionCommand:
RestoreFactionCommand

Public Member Functions

void Execute ()
 This is where the logic of the command is performed. More...
 
bool ShouldExecute (double time)
 Shoulds the command execute More...
 

Detailed Description

Interface for all Factions Commands.

Member Function Documentation

void FactionCommand.Execute ( )

This is where the logic of the command is performed.

Implemented in RestoreFactionCommand.

bool FactionCommand.ShouldExecute ( double  time)

Shoulds the command execute

Returns
Returns true/false specifying whether or not it is time for this command to execute. Used for delayed commands.
Parameters
timeIf set to true time.

Implemented in RestoreFactionCommand.


The documentation for this interface was generated from the following file: